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Gamasutra - From Casual to Core: A Statistical Mechanism for Studying Gamer  Dedication
Gamasutra - From Casual to Core: A Statistical Mechanism for Studying Gamer Dedication

Chart: The United States of Mobile Gaming | Statista
Chart: The United States of Mobile Gaming | Statista

What Men and Women Consider Hardcore Gaming Are Not The Same - Quantic  Foundry
What Men and Women Consider Hardcore Gaming Are Not The Same - Quantic Foundry

Stats on Casual Gaming 40+
Stats on Casual Gaming 40+

The Gaming Statistics | casualgaming61
The Gaming Statistics | casualgaming61

Hyper-Casual Gaming: The Latest Stats and Trends You Need to Know
Hyper-Casual Gaming: The Latest Stats and Trends You Need to Know

Mobile Gaming Statistics: 85+ Statistics for 2020 | Udonis
Mobile Gaming Statistics: 85+ Statistics for 2020 | Udonis

Hyper-Casual Gaming: The Latest Stats and Trends You Need to Know
Hyper-Casual Gaming: The Latest Stats and Trends You Need to Know

Mobile Gaming Growth | ironSource
Mobile Gaming Growth | ironSource

Singapore: most-played video games by type 2020 | Statista
Singapore: most-played video games by type 2020 | Statista

The Gaming Statistics | casualgaming61
The Gaming Statistics | casualgaming61

High User Acquisition Costs Have Driven the Rise of Hyper-casual Games –  and Chinese Gamers Couldn't be Happier - Mintegral
High User Acquisition Costs Have Driven the Rise of Hyper-casual Games – and Chinese Gamers Couldn't be Happier - Mintegral

What Men and Women Consider Hardcore Gaming Are Not The Same - Quantic  Foundry
What Men and Women Consider Hardcore Gaming Are Not The Same - Quantic Foundry

Stats on Casual Gaming 40+
Stats on Casual Gaming 40+

India - casual gamers gender distribution 2016 | Statista
India - casual gamers gender distribution 2016 | Statista

The truth about hypercasual games | VentureBeat
The truth about hypercasual games | VentureBeat

Why the term “casual gaming” needs to die in a fire | Go Make Me a Sandwich
Why the term “casual gaming” needs to die in a fire | Go Make Me a Sandwich

Mobile Gaming in Brazil to Grow to USD 400 Million by 2023 - BoaCompra
Mobile Gaming in Brazil to Grow to USD 400 Million by 2023 - BoaCompra

1.4 Billion Worldwide Gamers Comprise an $80 Billion Games Industry |  GamersNexus - Gaming PC Builds & Hardware Benchmarks
1.4 Billion Worldwide Gamers Comprise an $80 Billion Games Industry | GamersNexus - Gaming PC Builds & Hardware Benchmarks

What Men and Women Consider Hardcore Gaming Are Not The Same - Quantic  Foundry
What Men and Women Consider Hardcore Gaming Are Not The Same - Quantic Foundry

Mobile Gaming Statistics: 85+ Statistics for 2020 | Udonis
Mobile Gaming Statistics: 85+ Statistics for 2020 | Udonis

Most played game genres among casual gamers 2019 | Statista
Most played game genres among casual gamers 2019 | Statista

Key data on Southeast Asia's casual gamers
Key data on Southeast Asia's casual gamers

Mobile Gaming Statistics: 85+ Statistics for 2020 | Udonis
Mobile Gaming Statistics: 85+ Statistics for 2020 | Udonis

Market Research: The State of Online Gaming – 2019
Market Research: The State of Online Gaming – 2019

1.4 Billion Worldwide Gamers Comprise an $80 Billion Games Industry |  GamersNexus - Gaming PC Builds & Hardware Benchmarks
1.4 Billion Worldwide Gamers Comprise an $80 Billion Games Industry | GamersNexus - Gaming PC Builds & Hardware Benchmarks

Hyper-Casual Gaming: The Latest Stats and Trends You Need to Know
Hyper-Casual Gaming: The Latest Stats and Trends You Need to Know

Mobile Gaming Statistics: 85+ Statistics for 2020 | Udonis
Mobile Gaming Statistics: 85+ Statistics for 2020 | Udonis

Key data on Southeast Asia's casual gamers
Key data on Southeast Asia's casual gamers